Courses
Course Title: Artificial Intelligence for Gaming
Code:
GAME1301PAdmit Term:
2029 Fall 1294Credits:
6Description:
This course introduces students to artificial intelligence techniques commonly used in game production. Students will learn to design and implement intelligent systems to solve problems in game programming applications. The topics covered in this course include state machines, rule-based systems, heuristics, decision-making, searching, and pathfinding.
Prerequisites for this course
- GAME1210 - Advanced Game Programming Techniques
Equivalencies for this course
- BTGD9301 - Artificial Intelligence for Gaming
The information on this page reflects course details for course GAME1301P in the 2029 Fall term.
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