It was more than just fun and games that drew almost 200 people to The Core on April 12.
The annual Game Development showcase event, known as the GD Launch, gave students from the College’s Game Development program as well as from the joint Niagara College/Brock University Game Programming and Game Design programs, the opportunity to present their video games, which they have designed and worked on from concept, to creation.
Program coordinator Rick Goertz noted that the event was a great game development community event involving Game Development students, faculty, industry professionals, family and friends.
“The event provides students with the opportunity to showcase their games to a large and diverse audience and be recognized for their efforts,” said Goertz. “There is no greater reward for a game developer than to have others enjoy their creation, judging from the response of players at the event, our students should be feeling very good.”
One of the highlights of the evening was an award ceremony which honoured student work.
Awards for Programming – Highest Program course averages, were presented to (First Year) Derek Truong, (Second Year Chelsea Saari and (Third Year) Rory Conlon.
Awards for Artists -Highest Art course averages were presented to (First Year) Kristopher Mcarthur, (Second Year) Chelsea Saari, and (Third Year) Kyle Shotter.
Awards for Spirit – Program involvement, positive attitude were presented to (First Year) Tyler Hines, (Second Year) Paul Boyko, and (Third Year) Ryan Ravelle.
The Associate Dean’s award was granted to Ben Falco
The Second Year Project Award (Alex) was given to Orb Trials: Nicholas Medeiros, Sergei Merkulov, Cody Torres, Nicholas Mauro, Jason Mackenzie.
The Third Year Project Award – Concept, Art Quality, Game Play, Overall Complexity was given to DIBS: Mark Proveau, Patrick Carroll, Mike Dion, Mike Egan, Gabriel Lopez, Matt Meuller, Alex Salway, and Dylan Wright.